NBA 2K25 How to Stop Steals from Defenders with Unpluckable Wideo
Unpluckable Badge in 2K25
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Go to NBA2KLab YouTubeWhat does Unpluckable Badge do in NBA 2K25?
Transkrypt wideo:
what is good everybody and welcome to the NBA 2K lab Channel my name is Spill and in this video we'll be looking at the Boost to receive from using each level of the unpluckable badge this badge tightens up the window in which a Defender can successfully steal or poke the ball free from their matchup I know getting the ball stolen can be very frustrating which is why this badge is an absolute must have for any primary ball handler but which level should you Target and what's the sweet spot let's dive into this test to test this badge we wrote a script that did a dribble pattern of four moves in a loop and then we manually attempted to steal the ball from the automated dribbler and then rinse and start we did this 200 times for each badge level and here's the results the bronze level of unpluckable is only okay and while the pluck rate is 17% better than no badge the 23% pluck rate versus silver glove is still fairly High moving up to Silver the pluck rate here is 5% better than bronze at 18% which still isn't great it's definitely nice to have but if you're the primary ball handler these percentages are still a little high and it would only be worse against better Defenders as we get to the gold level though this is where you should start to see significant Improvement for the unpluckable Boost with a 92 ball handle requirement or 96 post control this badge level boasts a 12% pluck rate versus silver glove which means in this scenario you'd get plucked about once out of every nine attempts on average the gold level is where this badge really starts working well but this doesn't mean you can be careless with the ball a well time pluck can still get you ripped with that being said though most primary ball handlers should aim for at least the gold level especially if you tend to dribble a lot now at Hall of Fame we see a 3% boost over the gold level and at Legend we see a 1% boost over the Hall of Fame level now that's not to say these higher badge levels aren't worth it you just won't see a huge difference versus lower levels of glove so ultimately the lower levels of unpluckable are nice to have if you like to put the ball on the floor every once in a while but the gold level looks to be The Sweet Spot in terms of value and Effectiveness especially as a primary ball handler for more competitive settings though you may want to Target the Hall of Fame level of unpluckable since it's so close to the Steve Francis size up requirement and the Synergy there just works really well and then for legend it's a bit Overkill and it's likely not worth the investment now that is all we have for this unpluckable badge test thank you all for watching it's Ben spill and I'm out later